Adventurers' Guild
- Neutral
- Amulet
- Cost 3
Abilities
Fanfare: Draw a follower.
Engage: Destroy this card. Select an allied follower on the field and give it Rush.
Flavor Text
Folk from all manner of backgrounds gather together to tackle quests most arduous. This diversity begets all manner of new bonds forged. As long as there is work to be done, these halls will never empty.
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